Wildfire Games, the international group of volunteers developing 0 A.D., are happy to present this week’s 0 A.D. development report.
If you want to find out more about the development of this open-source, cross-platform real-time strategy game or if you are interested in game development in general, it might be an interesting read. Continue reading
News
New Release: 0 A.D. Alpha 11 Kronos
Wildfire Games, an international group of volunteer game developers, proudly announces the release of “0 A.D. Alpha 11 Kronos”, the eleventh alpha version of 0 A.D., a free, open-source game of ancient warfare. This alpha features new Celtic factions, many improvements to the graphics, functional gates, a new sound system, improved AI and more! Continue reading
Small forum changes
Nothing too drastic this time, only a few measures against spammers. First we’ve replaced the generic questions people have to answer to be able to complete the registration (they were as simple as “What is 1 + 2?”, something that’s used on many sites and thus is easy for spammers to get around) with more 0 A.D. specific ones. Continue reading
0 A.D. Development Report #6 (Week 35)
Wildfire Games, the international group of volunteers developing 0 A.D., are happy to present this week’s 0 A.D. development report. Continue reading
Featured contributor: Deiz
This time we feature Deiz, one of the more recent contributors to join the team, but also one of the more productive recently. He’s mostly been working on tons of smaller things that together have improved the game enormously, for example he’s made improvements to walls and gates, the in-game chat, added the ability to resign and improved that, and a lot more. So, without further ado, let’s get to the interview: Continue reading
0 A.D. Development Report #5 (Week 34)
Wildfire Games, the international group of volunteers developing 0 A.D., are happy to present this week’s 0 A.D. development report. If you want to find out more about the development of this open-source, cross-platform real-time strategy game or if you are interested in game development in general, it might be an interesting read. Continue reading
0 A.D. Development Report #4 (Week 33)
Wildfire Games, the international group of volunteers developing 0 A.D., are happy to present this week’s 0 A.D. development report.
If you want to find out more about the development of this open-source, cross-platform real-time strategy game or if you are interested in game development in general, it might be an interesting read. Continue reading
0 A.D. Development Report #3 (Week 32)
Wildfire Games, the international group of volunteers developing 0 A.D., are happy to present this week’s 0 A.D. development report.
If you want to find out more about the development of this open-source, cross-platform real-time strategy game or if you are interested in game development in general, it might be an interesting read. Continue reading
0 A.D. Development Report #2 (Week 31)
Wildfire Games, the international group of volunteers developing 0 A.D., are happy to present this week’s 0 A.D. development report.
If you want to find out more about the development of this open-source, cross-platform real-time strategy game or if you are interested in game development in general, it might be an interesting read. Continue reading
0 A.D. Development Report #1 (Week 30)
The wait between consequent alpha releases can be hard, we realize that. To ease the pain we — the international bunch of volunteers that is Wildfire Games — will start showing what’s being worked on behind the scenes by our dozens of contributors. Starting this week, we commence with publishing a weekly report. If you want to find out more about the development of this open-source, cross-platform real-time strategy game or if you are interested in game development in general, it is a must-read. Continue reading
Featured contributor: Jeroen, aka vts, aka vtsj
This time Jeroen, aka vts is our featured contributor. He has been working on both minor fixes and big things like the wall system. Read on for a description on what “Featured contributor” means or jump down to read the quick interview with Jeroen. Continue reading
SourceForge interview with contributors to 0 A.D.
Q: As you’ve been working on this project, what’s been been your biggest surprise that’s come along during this process?
A: The biggest surprise would probably be the excellent reception that 0 A.D. has had in many different communities of fans. From indie game and modder fans to Linux communities – Linux and Free Open Source software communities, and all sorts of fun comments that we keep getting. It’s like Empire Earth, and Rise of Nations, had a baby and it came out free. All sorts of funny, heart warming comments that we keep getting from our fans, and we’d like to reach out and say thank you for all this encouragement that really keeps us going.