In the interest of transparency, the Wildfire Games team would like to report on its finances as of 2018-09-08. Continue reading
In the interest of transparency, the Wildfire Games team would like to report on the finances of the project as of 2017-03-31. Continue reading
In the interest of transparency, the Wildfire Games team would like to report on the finances of the project as of 2015-11-25. Continue reading
Wildfire Games, an international group of volunteer game developers, proudly announces the release of “0 A.D. Alpha 17 Quercus”, the seventeenth alpha version of 0 A.D., a free, open-source game of ancient warfare. This alpha features a major gameplay rebalance, units on walls, trigger support, improved mod support and more!
Wildfire Games, an international group of volunteer game developers, proudly announces the release of “0 A.D. Alpha 16 Patañjali”, the sixteenth alpha version of 0 A.D., a free, open-source game of ancient warfare. This alpha features localization into more than 10 different languages, an improved AI, a new GUI, big changes “under the hood” and more!
In the interest of transparency, the Wildfire Games team would like to report on the finances of the project as of 2014-04-21. Continue reading
Hey fans! Looks like we hit $33,251 in donations!
We’d like to extend our gratitude to everyone who donated and who worked hard to spread the word about our game and this fundraising campaign.
The sum we raised for this campaign dwarfs all of our past fundraisers combined. We are very happy to have raised this much, over 20% of our original goal of $160k, and we’ll be putting your donations to good use in the year ahead as we hire our programmer for a full 12 months of work. Continue reading
Chris Priestman has put together a beautiful piece about us at Indie Statik. He really gets what 0 A.D. is all about, and it shows:
A huge project like 0 A.D. is worthy of people’s time because it’s a community project that people can find resolve in, share stories with others who helped to build it, and in a few months, or a year, or maybe even a decade, they’ll be able to look back at the game and remember the people they met, the things they learned, the things they shared.
Some more shout-outs, including YouTube videos, can be found on our campaign updates page. Check it out!
Last Thursday, someone tried to hack into the Wildfire Games forums and grab all the users’ personal information.
Although we have taken steps to keep your personal information secure, including encrypting it, some of your information may have been accessed by the hacker.
In the spirit of transparency, we want to inform you of the issue and ask you to take steps to protect yourself.
In order to prevent a security threat like this from happening again, we’ve updated our forum software, and reset our entire user base passwords. In other words, to log in again, you need to reset your password by clicking on the link that says “I’ve forgotten my password“.
IMPORTANT: If you have been using the same password both on the Wildfire Games forums and somewhere else (which we strongly suggest that you never do), we suggest you also change it there immediately.
We apologize for this issue and we are taking steps to prevent future attacks.
In the interest of transparency, the Wildfire Games team would like to report on the finances of the project as of 2013-09-04. Continue reading
Our project leader, Michael, has appointed Enrique Keykens Espolio (known on the forums as just “Enrique”) as leader of the Art Department. Enrique is a highly capable 3D artist in his 20’s from Zaragoza, Spain.
Also, we welcome Peter C., to the team, and to replace Enrique on the Design Committee. Peter, known as alpha123 on the forums, is 16 from Colorado, USA. He is both a capable programmer and valuable contributor in design discussions.
Current committee members are:
Design committee: Peter (“alpha123”), Michael (“Mythos_Ruler”) and Jonathan (“quantumstate”).
Treasury committee: Erik (“feneur”), Kieran (“k776″) and Aviv (“Jeru”).
Erik Johansson (“feneur”) has announced he will step down from managing the development of the free, open-source game 0 A.D., citing his wish to focus on his writing and other hobbies. Johansson, 27 from Sweden, has been the project lead since 2008, and the team thanks him for his sustained leadership of the project. Back in ’08, 0 A.D. was a small, proprietary freeware project, but under Erik’s watch, the project has gone open-source and developed tremendously to a global community with thousands of fans and supporters. Erik has emphasized that he wishes to remain on the team, and he will continue to assist with certain administrative tasks, including serving on the Treasury Committee, a committee of contributors who make financial decisions for the project.
Longtime 0 A.D. contributor Michael D. Hafer (“Mythos_Ruler”) has agreed to take over leadership of the project pending the success of a crowdfunding campaign, tentatively set for May and June 2013, which he will plan and carry out. If the campaign succeeds, Hafer will work in a full-time capacity for one to two years from his home in Indiana, USA to promote all aspects of development of 0 A.D.
Starting from now, Michael will be replacing Erik on the Design Committee, which decides which features will be included in the 0 A.D. software. He will still answer to the Treasury Committee for all decisions concerning raising and disbursing project funds. If the crowdfunding campaign succeeds, the Treasury Committee will pay Michael’s salary according to the terms of a pending contract.
Current committee members are:
Design committee: Enrique, Michael (“Mythos_Ruler”) and Jonathan (“quantumstate”).
Treasury committee: Erik (“feneur”), Kieran (“k776”) and Aviv (“Jeru”).
Edit (April 5, 2013): The new project liaison to SPI is Aviv Sharon (“Jeru”).