Progress Update May 2016

In this progress update we tell you a sample of what we have been up to since the last Alpha release. We have added new Seleucid buildings, more work has been done on animations for the new unit models and last but not least we’d like to tell you what Omri Lahav, our composer has been up to.

A screenshot showing the new Seleucid wonder in-game

A screenshot showing the new Seleucid wonder in-game

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New Release: 0 A.D. Alpha 20 Timosthenes

Wildfire Games, an international group of volunteer game developers, proudly announces the release of “0 A.D. Alpha 20 Timosthenes”, the twentieth Alpha version of 0 A.D., a free, open-source game of ancient warfare. This Alpha features 10 new maps, core functionality for a cinematic in-game camera, the ability to share dropsites with your allies, and more!


golden_island.jpgThe skirmish map “Golden Island”, new in Alpha 20

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