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A free, open-source game of ancient warfare
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Table of Contents

Posted on October 21, 2012 by Jeru in Game Manual

Edit 2018-09-09: This content may be outdated. We hope to make a new website soon, which will be easier to maintain.

1. Game Objectives and Rules
2. User Interface Basics
3. Gathering Resources
4. Training Units
5. Working with Units
6. Exploring the Map
7. Dynamic Territories
8. Technologies and Phases
9. Combat
10. Trade and Bartering

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Revision Log

  • Removes legacy allocator functionality from lib
    by Vladislav Belov on October 22, 2026 at 9:22 PM
  • Replaces DynamicArena by LinearAllocator for GUI
    by Vladislav Belov on October 22, 2026 at 9:22 PM
  • Replaces legacy ProxyAllocator by AllocatorAdapter
    by Vladislav Belov on October 22, 2026 at 9:22 PM
  • Adds AllocatorAdapter written against C++20
    by Vladislav Belov on October 22, 2026 at 9:22 PM
  • Allow headless game updates without a view
    by Ceres on October 22, 2026 at 2:13 PM

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