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A free, open-source game of ancient warfare
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Table of Contents

Posted on October 21, 2012 by Jeru in Game Manual

Edit 2018-09-09: This content may be outdated. We hope to make a new website soon, which will be easier to maintain.

1. Game Objectives and Rules
2. User Interface Basics
3. Gathering Resources
4. Training Units
5. Working with Units
6. Exploring the Map
7. Dynamic Territories
8. Technologies and Phases
9. Combat
10. Trade and Bartering

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RSS Revision Log

  • Revision 25025: Fix AutoGarrison UnitAI order. Typo introduced in r24977 / rP24977. ... March 7, 2021
  • Revision 25024: Fix PushOrderFront with construction. POF introduced in r25020. ... March 7, 2021
  • Revision 25023: Customize hotkey categories & ordering, prepare for translation. - ... March 6, 2021
  • Revision 25022: Fix checkrefs following D11 / rP24979 Fixes D11 / rP24979. The ... March 6, 2021
  • Revision 25021: [Windows] Automated build. March 6, 2021

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