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A free, open-source game of ancient warfare
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Table of Contents

Posted on October 21, 2012 by Jeru in Game Manual

Edit 2018-09-09: This content may be outdated. We hope to make a new website soon, which will be easier to maintain.

1. Game Objectives and Rules
2. User Interface Basics
3. Gathering Resources
4. Training Units
5. Working with Units
6. Exploring the Map
7. Dynamic Territories
8. Technologies and Phases
9. Combat
10. Trade and Bartering

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Modio Download

Revision Log

  • LosRevealAll -> LosRevealWholeMap
    by Vantha on March 3, 2026 at 10:25 AM
  • Fix wrong cinema path duration at nondefault sim rates
    by Vantha on March 3, 2026 at 10:25 AM
  • Move cutscene mode to renderer
    by Vantha on March 3, 2026 at 10:25 AM
  • Introduce separate LosRevealWholeMapForAll flag
    by Vantha on March 3, 2026 at 10:25 AM
  • Revamp CinemaManager component
    by Vantha on March 3, 2026 at 10:25 AM

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