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A free, open-source game of ancient warfare
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Table of Contents

Posted on October 21, 2012 by Jeru in Game Manual

Edit 2018-09-09: This content may be outdated. We hope to make a new website soon, which will be easier to maintain.

1. Game Objectives and Rules
2. User Interface Basics
3. Gathering Resources
4. Training Units
5. Working with Units
6. Exploring the Map
7. Dynamic Territories
8. Technologies and Phases
9. Combat
10. Trade and Bartering

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Revision Log

  • Adds sort mode to particles
    by Vladislav Belov on February 9, 2026 at 8:29 PM
  • Update Petra Description
    by ShadowOfHassen on February 9, 2026 at 2:52 PM
  • A Mild Edit to the White Cliffs of Dover description
    by wowgetoffyourcellphone on February 8, 2026 at 11:06 PM
  • Use std::optional for m_RejoinTestTurn
    by phosit on February 8, 2026 at 6:56 PM
  • Remove Script::CreateArray
    by phosit on February 8, 2026 at 6:27 PM

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