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A free, open-source game of ancient warfare
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Table of Contents

Posted on October 21, 2012 by Jeru in Game Manual

Edit 2018-09-09: This content may be outdated. We hope to make a new website soon, which will be easier to maintain.

1. Game Objectives and Rules
2. User Interface Basics
3. Gathering Resources
4. Training Units
5. Working with Units
6. Exploring the Map
7. Dynamic Territories
8. Technologies and Phases
9. Combat
10. Trade and Bartering

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Revision Log

  • Fix oversight from 832501fc9b and b93634fb28
    by Atrik on March 23, 2026 at 1:50 PM
  • Add nominal support for LoongArch64 and RISC-V 64
    by Daniel Richard G. on March 23, 2026 at 7:20 AM
  • Avoid SIGBUS error in the MD5 implementation on ARMv7 (armhf)
    by Daniel Richard G. on March 23, 2026 at 7:20 AM
  • Add "iskunk" (myself) to the list of contributors
    by Daniel Richard G. on March 23, 2026 at 7:20 AM
  • Fixes particle shader compilation
    by Vladislav Belov on March 21, 2026 at 11:53 PM

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