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News

Team Blog – Icon showcase

Posted by Pureon on January 26, 2013

As some of you may have noticed, we’ve created some new structure and technology icons over the past few Alpha releases. Below we’ll give you some …

Development

0 A.D. Development Report #10

Posted by Pureon on January 20, 2013

Wildfire Games, the international group of volunteers developing 0 A.D., are happy to present this week’s 0 A.D. development report. If you want to …

News

We Won Second Place!

Posted by Aviv Sharon (Jeru) on December 23, 2012

0 A.D. has just won second place in IndieDB’s Player’s Choice for Upcoming Indie of the Year contest for 2012. Thanks so much to all the wonderful …

Release

New Release: 0 A.D. Alpha 12 Loucetios

Posted by Aviv Sharon (Jeru) on December 16, 2012

Wildfire Games, an international group of volunteer game developers, proudly announces the release of “0 A.D. Alpha 12 Loucetios”, the twelfth alpha …

Contributor

Interview with Cheerful Ghost

Posted by Aviv Sharon (Jeru) on December 14, 2012

We have just conducted an interview with Jon from Cheerful Ghost. Nothing really new for people who have been following the project closely, but it …

News

Please Vote for Us Again in IOTY 2012!

Posted by Aviv Sharon (Jeru) on December 13, 2012

Just a few days ago, we made it once more to the top 100 indie games on Indie DB! Thanks for your support, but we need your help to vote for us one …

News

Welcome to the New 0 A.D. Website!

Posted by Aviv Sharon (Jeru) on December 8, 2012

Wildfire Games proudly presents the new 0 A.D. website, a new showcase for the game and FOSS project we have all grown to love. You’ll notice that the …

News

Indie of the Year 2012

Posted by Aviv Sharon (Jeru) on December 1, 2012

It’s that time of year again. For those unfamiliar with the event, each year ModDB and IndieDB hold a contest for the best mods and indie games of the …

News

Packing Siege: Work In Progress

Posted by Ben on November 26, 2012

Packing siege is one of the many requested and long-planned features for 0 A.D. Currently, siege engines in 0 A.D. can move and attack freely like a …

Contributor

Featured contributor: myconid

Posted by Erik Johansson (feneur) on October 30, 2012

If you’ve been reading the latest development updates the name myconid should be familiar to you. If not: he’s the one who’s been working on adding …

Development

0 A.D. Development Report #8 (Week 40 – 42)

Posted by plumo on October 21, 2012

Wildfire Games, the international group of volunteers developing 0 A.D., are happy to present this week’s 0 A.D. development report. If you want to …

Development

0 A.D. Development Report #7 (Week 38+39)

Posted by plumo on September 27, 2012

Wildfire Games, the international group of volunteers developing 0 A.D., are happy to present this week’s 0 A.D. development report. If you want to …