
News
We will be at the 2022 Play Sorbonne U event
The team behind 0 A.D: Empires Ascendant will be holding a booth for 1 day in Paris, France on the 1st of October 2022. More info about the event can …

News
The team behind 0 A.D: Empires Ascendant will be holding a booth for 1 day in Paris, France on the 1st of October 2022. More info about the event can …

News
Summary of attendance of the Vandœuvre-In-Game From the 2nd to the 3rd of September, I held a booth in Vandœuvre-lès-Nancy, France. It was a rather …

Release
Wildfire Games, an international group of volunteer game developers, proudly announces the release of 0 A.D. Alpha 26: “Zhuangzi” (pronounced: …

Release
The next alpha is just around the corner! After a painful feature freeze period, we finally managed to fix the biggest bugs, and we are now ready to …

News
The team behind 0 A.D: Empires Ascendant will be holding a booth for 2 days in Vandoeuvre-lès-Nancy, France on the 3rd & 4th of September 2022. More …

News
Summary of attendance at the Japan Tours Festival 2022 From the 1st to the 3rd of July I held a booth in Tours, France. This was a first for me as …

News
The team behind 0 A.D: Empires Ascendant will be holding a booth for 3 days in Tours, France on the 1st-2nd and 3rd of July 2022 More info about the …

News
From the 20th to the 22nd of May I held a booth in Rennes, France for the Stunfest. This was the first public event since the COVID so I was very …

News
We will be holding a booth for three days in Rennes, France on the 20th-21st and 22nd of May 2022 More info about the Stunfest event can be found …

Release
The date of the 6th of March 2022 at 23.59 CET was the beginning of the 0 A.D. Alpha 26 Feature Freeze, a major precursor to the actual release of the …

News
Checkout the latest 0 A.D. interview on YouTube: https://www.youtube-nocookie.com/embed/RqosN47Or14 to understand how you can contribute

News
Come test the native ARM build for Alpha 25b! It should give you a significant performance boost over the default one. Make sure to enable GLSL in the …