<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Omri Lahav (OmriLahav) on 0 A.D.</title><link>https://play0ad.com/author/omrilahav/</link><description>Recent content in Omri Lahav (OmriLahav) on 0 A.D.</description><generator>Hugo</generator><language>en-US</language><lastBuildDate>Fri, 18 Nov 2016 20:49:12 +0000</lastBuildDate><atom:link href="https://play0ad.com/author/omrilahav/feed/index.xml" rel="self" type="application/rss+xml"/><item><title>Music Blog #6</title><link>https://play0ad.com/music-blog-6/</link><pubDate>Sat, 20 Apr 2013 23:00:05 +0000</pubDate><guid>https://play0ad.com/music-blog-6/</guid><description>As a composer, there is nothing more exciting for me than watching my music come to life… but this post isn’t so much about music – but about the people behind it! First and foremost, a heart-felt “Thanks” to… you: the fans! I never imagined so many people would fall in love with the music …</description></item><item><title>Music Blog #5</title><link>https://play0ad.com/music-blog-5/</link><pubDate>Fri, 22 Mar 2013 00:00:55 +0000</pubDate><guid>https://play0ad.com/music-blog-5/</guid><description>Alpha 9 introduced the Roman Republic into the game. As I was looking forward to working on the Romans since I first joined the team, needless to say I was excited! However finding the proper sound proved to be challenging, and several options were thoroughly examined before finally deciding to go with a mandolin, an English horn …</description></item><item><title>Music Blog #4</title><link>https://play0ad.com/music-blog-4/</link><pubDate>Thu, 14 Mar 2013 00:00:36 +0000</pubDate><guid>https://play0ad.com/music-blog-4/</guid><description>I’m taking a break from the regular blog progression to address a recent question I received – regarding the instruments I own that were used to create the sounds of 0 A.D. : All these blogs make me wonder: Just how many instruments does Omri have? He seems to own 5-6 instruments for every civilization! Let’s start …</description></item><item><title>Music Blog #3</title><link>https://play0ad.com/music-blog-3/</link><pubDate>Sun, 10 Mar 2013 00:00:56 +0000</pubDate><guid>https://play0ad.com/music-blog-3/</guid><description>Alpha 8 introduced the mighty Persians! Looking to create a distinct sound, I picked up my oud, saz, acoustic bass, darbuka, djembe and bamboo shakers, and just started recording different combinations and ideas.</description></item><item><title>Music Blog #2</title><link>https://play0ad.com/music-blog-2/</link><pubDate>Wed, 06 Mar 2013 00:00:49 +0000</pubDate><guid>https://play0ad.com/music-blog-2/</guid><description>As we progressed to Alpha 7, the Main Menu was redesigned by the team, and the music changed accordingly with a track titled “Honor Bound”. (By the way I’d like to take a second here and thank all the team members for suggesting track titles!)</description></item><item><title>Music Blog # 1</title><link>https://play0ad.com/music-blog-1/</link><pubDate>Sat, 02 Mar 2013 02:14:05 +0000</pubDate><guid>https://play0ad.com/music-blog-1/</guid><description>Welcome to The Greek Theater, official 0 A.D. music blog! This blog will chronicle the making of 0 A.D.’s music, since I assumed the role of composer and music department lead for Wildfire Games!</description></item></channel></rss>