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Author Archives: Mythos_Ruler

0 A.D. Development Report #13

Posted on September 10, 2013 by Mythos_Ruler in News

Wildfire Games, the international group developing 0 A.D. – Empires Ascendant, is happy to present the 13th 0 A.D. development report covering everything (or nearly everything) that happened since the 12th report in June. Most of the items covered in the current report went into Alpha 14 Naukratis, so you should be able to see them in action right now! Continue reading →

IndieGoGo Crowdfunding Campaign, New Release: Alpha 14 Naukratis

Posted on September 4, 2013 by Mythos_Ruler in News

Wildfire Games, an international group of volunteer game developers, is raising $160,000 to support development of 0 A.D., a free, open-source game of ancient warfare. The announcement of the fundraiser coincides with the release of “0 A.D. Alpha 14 Naukratis”, the fourteenth alpha version of 0 A.D. Continue reading →

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Revision Log

  • Don't crash on compile error of hotloads
    by phosit on June 21, 2026 at 6:05 PM
  • Log instead of crash on compile error in the gui
    by phosit on June 21, 2026 at 6:05 PM
  • Renders only alive and visiable particles
    by Vladislav Belov on June 21, 2026 at 4:40 PM
  • Drop use of off_t in soundmanger
    by Ralph Sennhauser on June 21, 2026 at 11:27 AM
  • Adds ability to enable smooth framerate in Atlas
    by Vladislav Belov on June 21, 2026 at 9:30 AM

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