<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Ben on 0 A.D.</title><link>https://play0ad.com/author/ben/</link><description>Recent content in Ben on 0 A.D.</description><generator>Hugo</generator><language>en-US</language><lastBuildDate>Fri, 18 Nov 2016 20:49:12 +0000</lastBuildDate><atom:link href="https://play0ad.com/author/ben/feed/index.xml" rel="self" type="application/rss+xml"/><item><title>Packing Siege: Work In Progress</title><link>https://play0ad.com/packing-siege-work-in-progress/</link><pubDate>Mon, 26 Nov 2012 05:40:39 +0000</pubDate><guid>https://play0ad.com/packing-siege-work-in-progress/</guid><description>Packing siege is one of the many requested and long-planned features for 0 A.D. Currently, siege engines in 0 A.D. can move and attack freely like a human unit, which isn’t very realistic. In the real world, siege engines would have to be transported to and constructed on the battle field. We will add the …</description></item></channel></rss>