Alpha 9 introduced the Roman Republic into the game. As I was looking forward to working on the Romans since I first joined the team, needless to say I was excited! However finding the proper sound proved to be challenging, and several options were thoroughly examined before finally deciding to go with a mandolin, an English horn and pizzicato strings. This combination of sounds resulted in two tracks: “Juno Protect You”, and “Elysian Fields”. Continue reading
Monthly Archives: March 2013
Music Blog #4
I’m taking a break from the regular blog progression to address a recent question I received – regarding the instruments I own that were used to create the sounds of 0 A.D. :
All these blogs make me wonder: Just how many instruments does Omri have? He seems to own 5-6 instruments for every civilization!
Let’s start with admitting that I have a problem… I am an instrument hoarder, I have around 40 different ones in my studio… Let’s take a look at the instruments that were used to create each civilization’s distinct sound: Continue reading
Featured Contributor: Pureon
It’s time again to take a closer look at one of the contributors to 0 A.D. This time we’ve chosen to feature Pureon, one of the most versatile contributors we have, but I’ll let him elaborate on that below. Let’s just say that it was an easy decision to feature him, and that we are very grateful that he’s part of the Wildfire Games team and community. Continue reading
Music Blog #3
Alpha 8 introduced the mighty Persians!
Looking to create a distinct sound, I picked up my oud, saz, acoustic bass, darbuka, djembe and bamboo shakers, and just started recording different combinations and ideas. Continue reading
Music Blog #2
As we progressed to Alpha 7, the Main Menu was redesigned by the team, and the music changed accordingly with a track titled “Honor Bound”.
(By the way I’d like to take a second here and thank all the team members for suggesting track titles!) Continue reading
Music Blog # 1
Welcome to The Greek Theater, official 0 A.D. music blog!
This blog will chronicle the making of 0 A.D.’s music, since I assumed the role of composer and music department lead for Wildfire Games!