Discontinuation of the Alpha 15 Multiplayer Lobby

The Alpha 15 Osiris multiplayer lobby is now discontinued. Users of Alpha 15 are advised to upgrade to the latest version.

The only distribution bundling Alpha 15 is Ubuntu 14.04 LTS, for which Alpha 16 is available in backports, and the latest version is available in our PPA.

Alpha 15 was released December 2013 with the subsequent Alpha 16 being out for a year now. The Alpha 15 lobby isn’t used very often anymore; the bot told users to upgrade to a newer version and we haven’t seen more than one player at once for more than a month. The Alpha 15 lobby bot also has an occasional issue causing it to terminate. Due to the inactivity, obsolescence, and amount of extra work required to sustain it, we have decided to discontinue the Alpha 15 Multiplayer lobby. By giving up support for our archaic Alpha 15 bot we are able to streamline some things on the lobby server as we do not need any special cases for the Alpha 15 bot anymore. Multiplayer via the Host/Join dialog is still possible for those who do not wish to upgrade.

New Release: 0 A.D. Alpha 16 Patañjali

Wildfire Games, an international group of volunteer game developers, proudly announces the release of “0 A.D. Alpha 16 Patañjali”, the sixteenth alpha version of 0 A.D., a free, open-source game of ancient warfare. This alpha features localization into more than 10 different languages, an improved AI, a new GUI, big changes “under the hood” and more!

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0 A.D. Development Report #15

0 A.D. Development Report #15

Wildfire Games, the international group of volunteers developing 0 A.D., is happy to present this week’s 0 A.D. development report.
If you want to find out more about the development of this open-source, cross-platform real-time strategy game or if you are interested in game development in general, it might provide an interesting read.

 Screenshot of the Month

Enrique’s new horses (WIP). Animated transparent manes and moving armor are also in the pipeline (thanks to Wraitii).

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Indiegogo Fundraiser Wrap-Up

Hey fans! Looks like we hit $33,251 in donations!

We’d like to extend our gratitude to everyone who donated and who worked hard to spread the word about our game and this fundraising campaign.

The sum we raised for this campaign dwarfs all of our past fundraisers combined. We are very happy to have raised this much, over 20% of our original goal of $160k, and we’ll be putting your donations to good use in the year ahead as we hire our programmer for a full 12 months of work. Continue reading

0 A.D. Development Report #14

Wildfire Games, the international group developing 0 A.D. – Empires Ascendant, is happy to present the 14th 0 A.D. development report (10 September – 10 October).

Wildfire Games has launched a crowdfunding campaign via IndieGoGo, with the aim of raising $40,000 in the next 3 days. If successful, the funds from this campaign will go toward paying team members to work on the game full-time (40+ hours per week)! This is a “flexible” fundraiser, meaning we get the money no matter if we meet our goals or not. For our fans, that means more features and better performance. Our stretch goals include another year of paid development so we can create an exciting single player campaign for the game! Click the logo below to check out our campaign!

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Recent Crowdfunding Coverage

Chris Priestman has put together a beautiful piece about us at Indie Statik. He really gets what 0 A.D. is all about, and it shows:

A huge project like 0 A.D. is worthy of people’s time because it’s a community project that people can find resolve in, share stories with others who helped to build it, and in a few months, or a year, or maybe even a decade, they’ll be able to look back at the game and remember the people they met, the things they learned, the things they shared.

Plus, we’ve been featured in OMG!Ubuntu! and the prominent German-language website Golem.de.

Some more shout-outs, including YouTube videos, can be found on our campaign updates page. Check it out!